Once you figure the controls out, DXM becomes a frenetic dance of bullets, explosions and missiles. The campaign is about 15 hours (20 with secondary stuff), but I played through it in just four days, so much I was having fun. The highlight of the game, though, is customisation. You can mix and match different mech parts, there are plenty of weapons, you can create loadouts and visually change the appearence of your mech with camos, stickers etc... It's honestly a bunch of fun. Unfortunately, the story is boring and, at times, cringe-worthy, also, performance-wise, it is not well optimised, with long loadings and frequent frame drops. Still, if you are a fan of the genre, or simply looking for something a bit different from the usual, go for it.