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Description
New Haven City is losing a building a week. The paperwork says they were empty. They weren't.
You are Eli — Tether on the radio — and the only person in the city who can be on any roof in ninety seconds. Ride a line that catches anything above you, run up sheer glass, and get to the people the city has already crossed off a list. Thirteen missions carry you from eight runaway goods wagons over a market street to the top floor of the company bringing the houses down, past six people who each believe they are the one doing the right thing. Twenty more jobs wait on street corners for whoever has the time: a cat up a water tower, a locker key, a name nobody wants said out loud. Speed is the whole fight. Arrive fast and it hurts. Arrive slowly and it hurts you. A city of rooftops, viaducts, alleys and a harbour, in the low-poly look of a 1998 disc Web swinging, wall climbing, and a straight pull to any anchor 13 story missions across four acts 20 side jobs, each with its own person and its own turn 6 boss fights, three phases apiece An upgrade tree paid for with the city's trust